11.04.2008
Game WIPs
Copyright 2008
In this section you'll see rough work and things I'm
currently working on. I'm always busy working on games
for other people and designing my own ideas that I'm
always working on something.

Currently I'm working on an Elite style space game that
involves trading and piracy within the Milky Way. The initial
idea was RETRO - meets - New Tech, so the plan was to
work with very low-poly models with normal maps and
funky texture effects while all being low-res.

The aim is to also port this to C# and get this working on
XBLIG for xbox 360.
Samples above are from a game I'm currently developing for Xbox360 and PC called Bow of Orion, a game
similar to the classic Elite which involves flying around solar systems and trading.  
3D style test for a game concept inspired by the classic Another World by Eric Chahi. Believe it or not but this is
actually a fully 3 dimensional environment using ramp shaders where the colour input is set to Brightness. Here is
also a character textured using the same technique.